Numberjacks

Pilih Musim

Daftar Episode (Musim 1)

E1

The Trouble With Nothing

Things keep vanishing. Numberjacks 3 and 4 discover that 0 has disappeared too and is causing things to vanish. He is evading all attempts to get him back. When 3 helps out on the Brain Gain machine, everything is tripled but order is finally restored.

E2

Going Wrong, Going Long

The episode opens with 3 trying to convince 4 that she is taller than him. The alarm goes and an agent says there is a boy having trouble with his pencil. 4 takes the mission to see what is wrong. Can he help?

E3

Sphere Today, Gone Tomorrow

The Shape Japer is turning spheres into cubes - 6 has a scare on the marble run.

E4

In, Out, Shake It All About

Things that should be inside end up outside - 5 takes 3 out there to help sort the Puzzler out.

E5

One More Time

When 1 goes out alone there's one more of everything - 4 rides the railway to the rescue.

E6

Forward Thinking

The Problem Blob is causing trouble - and things can't stop going forwards. 6 hitches a lift in a remote control car to help set things right.

E7

Seven Wonders

E8

Getting Heavy

E9

Belongings

Things don't belong when Spooky Spoon mixes things up - another problem for 5.

E10

4 He's A Jolly Good Fellow

The Numbertaker is taking all the fours he can find - will 4 be able to escape his clutches?

E11

Boxing Day

Boxes go wrong when the Shape Japer plays tricks - but 6 can do the trick too!

E12

Out Of Order

Spooky Spoon makes sure things are well out of order - until 5 sorts her out.

E13

Nine Lives

E14

Takeaway

E15

The Cuck-Cuck-Cuck-Oo-Oo-Oo Bird

E16

Stop And Go

E17

Off Colour

E18

A Game Of Two Halves

E19

Out For The Count

E20

The Container Drainer

E21

Tens Moments

E22

3 Things Good

E23

Say What You Mean

E24

One Won

E25

Tricky Sixes

E26

May The Fours Be With You

E27

Best Estimate

E28

On And Off

E29

Zero The Hero

E30

Bad Circles

Numbers 3, 4 and 5 are in the gym standing among a mixture of colourful circles, playing the circle game. The Agents call in reporting problems at the beach - 6 takes on the mission. Objects are behaving strangely - they've taken on a life of their own. It's the Shape Japer causing mayhem.

E31

Famous Fives

E32

Fair Shares

E33

Being 3

E34

Into The Teens

E35

Slide And Turn

E36

Six Of One

E37

Time Trouble

E38

1, 2, 3, Go

E39

More 4

E40

Almost Human

E41

Two, Four, Six, Eight

E42

Round And Round

E43

Square Dancing

E44

Data Day

E45

How? What? Check!